

These are not counted towards your end score. When traveled trough they come out at a linked Worm Hole. These are counted towards your end score, unless they have a range of 1 unit (64 pixels).Ĭhanges your current color when traveling through it, thus allowing you to travel to lights of other colors. When all dead lights are revived the level finishes. Static basic lights that have to be revived by traveling to it. These are counted towards your end score. Static basic lights with an allowed travel distance and a certain color.

Same as a normal light but you always start here, your starting color is equal to this starting light. If you can't reach your target, you will explode. But beware, as you cannot survive in the dark void. Some environments will not allow you to travel to lights directly, for these situations you can shoot yourself towards a reflector or worm hole, to reach your destination.

Travel to other lights by clicking on them with the mouse, wether or not you can reach the light depends on your current light's strength and color. Lights of 2 different colours won't match, change color by passing through color crystals and invertors to reach lights in different colors.Ĭhallenge yourself in up to 80 levels and try your best to get the ultimate victory! The Master Puzzler achievement! Light cannot travel through solid obstacles but can be reflected, use your environment to travel to your destination. By fnding the right pattern that makes fully use of all available lights, your score gets maximized. Your task is to revive dead light sources that have been abandoned many years ago, by traveling through alive light sources. You are a creature made of light that can only exist and travel inside and through light itself.
